

Seriously, I can't get over how amazing a lot of you all have been. So many of you all have contributed to the game in one way or another through the use of the in-game feedback system, this would not have been possible without you so please pat yourselves on the back because you are also part of this game. The day has finally arrived it is launch day and with it the excitement of getting the game out to you all. The day is finally here, after 15 months of Early Access we are fully releasing Live by the Sword: Tactics has left Early Access: Time to save the Kingdom For 32bit OS, the game will fall back to the older renderer/engine. NOTE: The new engine only supports 64bit OS. The work around was to manually force high power rendering through the control panels. In many cases the default settings on Laptops were trying to render the game on the Intel GPU which was much slower and in some cases did not fully support the shaders required to render game effects, causing crashes on these systems. The game engine now requests the highest power GPU for laptops and systems that have both Intel and NVidia/ATI GPU's. In general, the updated core engine will provide better visual fidelity and smoother camera movement

Much smoother gameplay even with saves that have hundreds of hours played. Meanwhile, I am working on the Chapter 2 content which should be released late December or January. Lots of changes today and a few bug fixes.
Chernobylite guide update#
Maverick Games posted an update about Stellar Tactics: Engine update, radar mini-map, career bonuses and starting ship selectionsĮngine update, radar mini-map, tutorials, more choices when creating a new character, and ship class bonuses. These expert martial artists are simply the fastest among all existing classes, and although they are less durable than most other front liners their speed allows them to quickly get in and out of combat.Įach of their strike may not deal large amounts of damage, but they can be empowered with Ki to add debilitating effects, such as the infamous Stunning Strike (which makes many DMs weep for their boss monsters). But hear this - you want to go even faster? Punch people in the face and kick them in the nuts instead of relying on a big chunk of metal to swing around? Well look no further than Monks. Barbarian, okay I guess that's correct too. If I ask you which class runs around half-naked on the battlefield while smashing enemies left and right, you say. But before that, here are some of our new hires! We're back with more information about the upcoming Inner Strength DLC (which releases November 14th), this time featuring the Monk! The perfect opportunity to make references to dumb (but fun) kung fu movies. Tactical Adventures posted Dev Update #32 about the monk class for Solasta: Dev Update #32 - Monks: If you got a butt I'll kick it!
